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Exhibit no. 13,025Acc. 2026.13025
Oxide Studio · Development
Rust server · in the archive since 19 October 2026
Offline 91.223.199.62:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Oxide Studio · Development mean?
You can see the tags Oxide Studio · Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Oxide Studio · Development?
These Rust Server History lists include Oxide Studio · Development: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Oxide Studio · Development run?
Rust network protocol 2634 and build 167781 is the build Oxide Studio · Development runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Oxide Studio · Development online, and how reliable is it?
Oxide Studio · Development was last seen 9 days 6 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 19 October 2026.
Where is Oxide Studio · Development located?
There is no region published by Oxide Studio · Development. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.223.199.62:28015.
Wipe record
What is the wipe schedule on Oxide Studio · Development?
The record holds too few of Oxide Studio · Development's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 9 days 7 hours ago, the current world is what it runs now.
Player counts
How does Oxide Studio · Development rank against other Rust servers?
Over seven days of player hours, Oxide Studio · Development ranks #13,025, inside the top 59% of all ranked servers.
How busy is Oxide Studio · Development?
The last sighting of Oxide Studio · Development in the live count was 9 days 6 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Oxide Studio · Development?
The name of Oxide Studio · Development carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Oxide Studio · Development run?
A procedural map is what Oxide Studio · Development runs; the game generates it.
Joining the server
How do I join Oxide Studio · Development?
Enter client.connect 91.223.199.62:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.