Open every day, at every hour Admission free 11,626 servers and 40,809 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,339Acc. 2026.15339

Rust 1 55 Maptest

Rust server · in the archive since 13 September 2026

Online 91.212.121.215:28055 checked 9m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe25d agoSat 3 Oct, 16:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202616:32 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust 1 55 Maptest mean?

These tags from Rust 1 55 Maptest, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust 1 55 Maptest?

These Rust Server History lists include Rust 1 55 Maptest: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Rust 1 55 Maptest run smoothly?

197 server fps on average over the last 48 hours, never below 144. Buildings, deployables and everything else in the world came to as many as 55,402 entities. Up to 3,232 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust 1 55 Maptest run?

The recorded build for Rust 1 55 Maptest is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust 1 55 Maptest online, and how reliable is it?

The live count shows Rust 1 55 Maptest online right now. Going by its reported uptime, it restarted about 2 days 10 hours ago. Of 168 hours in the last 7 full days, 129 were up: 77% of the time. First seen by Rust Server History on 13 September 2026.

Where is Rust 1 55 Maptest located?

No region is published by Rust 1 55 Maptest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.212.121.215:28055.

Wipe history

What does wipe day look like on Rust 1 55 Maptest?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 20 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust 1 55 Maptest?

The record holds too few of Rust 1 55 Maptest's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 15 hours ago its current world was made.

Player record

How does Rust 1 55 Maptest rank against other Rust servers?

Over seven days of player hours, Rust 1 55 Maptest ranks #15,339, inside the top 69% of all ranked servers.

How busy is Rust 1 55 Maptest?

Against 10 slots, Rust 1 55 Maptest records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rust 1 55 Maptest?

You will not find a gather rate in the name of Rust 1 55 Maptest. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust 1 55 Maptest run?

Seed 575164653, size 5,000: such is the procedural map Rust 1 55 Maptest runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join Rust 1 55 Maptest?

Entering client.connect 91.212.121.215:28055 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://www.fette-beute.info is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.