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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,419Acc. 2026.15419

serveur de Cloche_Art

Rust server · in the archive since 13 September 2026

Online 91.197.6.80:25141 checked 9m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe14d agoTue 13 Oct, 13:51 UTC · no schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:40 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202613:51 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202614:16 UTC42d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    28 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

28 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hTue 10 Nov, 13:51 UTC
  3. 36d 13hThu 3 Dec, 19:00 UTCFW
  4. 41d 8hTue 8 Dec, 13:51 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on serveur de Cloche_Art mean?

These tags from serveur de Cloche_Art, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include serveur de Cloche_Art?

These Rust Server History lists include serveur de Cloche_Art: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does serveur de Cloche_Art run smoothly?

Across the last 48 hours it averaged 51 server fps; the low was 10. As many as 46,747 entities were in the world: buildings, deployables and the rest. Up to 3,460 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does serveur de Cloche_Art run?

Rust network protocol 2634 and build 167781 is the build serveur de Cloche_Art runs, on Linux. The protocol must match to join, and Steam handles that update.

Is serveur de Cloche_Art online, and how reliable is it?

The live count shows serveur de Cloche_Art online right now. Going by its reported uptime, it restarted about 14 days 14 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is serveur de Cloche_Art located?

You will find no region published by serveur de Cloche_Art. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.197.6.80:25141 as the address.

Wipe record

What does wipe day look like on serveur de Cloche_Art?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on serveur de Cloche_Art?

The wipes on serveur de Cloche_Art follow a every 4 weeks on Tuesday at 13:51 UTC rhythm. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 14 days 15 hours ago.

Player record

How does serveur de Cloche_Art rank against other Rust servers?

Player hours over the last seven days put serveur de Cloche_Art at #15,419: a place in the top 69% of all ranked servers.

How busy is serveur de Cloche_Art?

0 players are on serveur de Cloche_Art at present, from 5 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on serveur de Cloche_Art?

You will not find a gather rate in the name of serveur de Cloche_Art. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does serveur de Cloche_Art run?

A procedural map of size 3,000 with seed 271934 is what serveur de Cloche_Art runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join serveur de Cloche_Art?

Entering client.connect 91.197.6.80:25141 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.