Open every day, at every hour Admission free 11,806 servers and 72,381 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,285Acc. 2026.15285

RTP 2.1.0 - disposable server tests

Rust server · in the archive since 18 October 2026

Offline 91.197.6.152:26384 checked 9d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,285top 69%
Last wipe10d agoSun 18 Oct, 14:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RTP 2.1.0 - disposable server tests mean?

You can see the tags RTP 2.1.0 - disposable server tests publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RTP 2.1.0 - disposable server tests?

The Rust Server History lists that feature RTP 2.1.0 - disposable server tests are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does RTP 2.1.0 - disposable server tests run?

Rust network protocol 2634 and build 167781 is the build RTP 2.1.0 - disposable server tests runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RTP 2.1.0 - disposable server tests online, and how reliable is it?

The record shows RTP 2.1.0 - disposable server tests offline at this moment, last seen 9 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.

Where is RTP 2.1.0 - disposable server tests located?

You will find no region published by RTP 2.1.0 - disposable server tests. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.197.6.152:26384.

Wipe log

What is the wipe schedule on RTP 2.1.0 - disposable server tests?

The rhythm of RTP 2.1.0 - disposable server tests cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 7 hours ago its current world was made.

Player record

How does RTP 2.1.0 - disposable server tests rank against other Rust servers?

The last seven days of player hours place RTP 2.1.0 - disposable server tests at #15,285, among the top 69% of all ranked servers.

How busy is RTP 2.1.0 - disposable server tests?

No current count exists for RTP 2.1.0 - disposable server tests; it was last seen 9 days 19 hours ago.

Rules and settings

What are the rules and settings on RTP 2.1.0 - disposable server tests?

No gather rate is stated in the name of RTP 2.1.0 - disposable server tests. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does RTP 2.1.0 - disposable server tests run?

Seed 424242, size 1,000: such is the procedural map RTP 2.1.0 - disposable server tests runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RTP 2.1.0 - disposable server tests?

Enter client.connect 91.197.6.152:26384 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.