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Exhibit no. 3,918Acc. 2026.3918

deisfine server

Rust server · in the archive since 14 September 2026

Offline 91.196.93.8:28015 checked 23h ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average5peak 17
Rank#3,918top 18%
Last wipe3d agoSat 24 Oct, 10:23 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202610:23 UTC3d ago
    Peak
    17
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Fri 9 Oct 202608:24 UTC18d ago
    Peak
    13
    Crowd
    halved by day 1
    Lasted
    15.1 days
    Players before
    0
  3. Tue 6 Oct 202613:40 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    2.8 days
    Players before
    1
  4. Sun 4 Oct 202610:04 UTC23d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    2
  5. Sat 26 Sep 202613:28 UTC31d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7.9 days
    Players before
    1
  6. Tue 15 Sep 202607:06 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    11.3 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctTue 6 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct12 Oct21 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on deisfine server mean?

The game's server browser reads these tags published by deisfine server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include deisfine server?

The Rust Server History lists that feature deisfine server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does deisfine server run?

On Windows, deisfine server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is deisfine server online, and how reliable is it?

The record shows deisfine server offline at this moment, last seen 23 hours ago. Of 168 hours in the last 7 full days, 19 were up: 11% of the time. First seen by Rust Server History on 14 September 2026.

Where is deisfine server located?

No region is published by deisfine server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.196.93.8:28015.

Wipe history

What does wipe day look like on deisfine server?

11 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on deisfine server?

No next wipe can be predicted: deisfine server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 6 hours ago, the current world is what it runs now.

Player counts

How does deisfine server rank against other Rust servers?

Player hours over the last seven days put deisfine server at #3,918: a place in the top 18% of all ranked servers.

How busy is deisfine server?

No current count exists for deisfine server; it was last seen 23 hours ago. Stored history gives a seven-day average of 5 players and a peak of 17. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on deisfine server?

The name of deisfine server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does deisfine server run?

A procedural map of size 1,700 with seed 101616767 is what deisfine server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join deisfine server?

Enter client.connect 91.196.93.8:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.