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Exhibit no. 15,322Acc. 2026.15322

Zache Local Build Server

Rust server · in the archive since 17 October 2026

Offline 91.125.185.195:28015 checked 11d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe25d agoSat 3 Oct, 17:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Zache Local Build Server mean?

The game's server browser reads these tags published by Zache Local Build Server: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Zache Local Build Server?

The Rust Server History lists that feature Zache Local Build Server are: Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Zache Local Build Server run?

Rust network protocol 2634 and build 167781 is the build Zache Local Build Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Zache Local Build Server online, and how reliable is it?

Offline now, Zache Local Build Server was last seen 11 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 17 October 2026.

Where is Zache Local Build Server located?

No region is published by Zache Local Build Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.125.185.195:28015.

Wipe record

What is the wipe schedule on Zache Local Build Server?

The record holds too few of Zache Local Build Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 17 hours ago its current world was made.

Population

How does Zache Local Build Server rank against other Rust servers?

Player hours over the last seven days put Zache Local Build Server at #15,322: a place in the top 70% of all ranked servers.

How busy is Zache Local Build Server?

No current count exists for Zache Local Build Server; it was last seen 11 days 1 hours ago.

Rules and settings

What are the rules and settings on Zache Local Build Server?

No gather rate is stated in the name of Zache Local Build Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join Zache Local Build Server?

Enter client.connect 91.125.185.195:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.