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Exhibit no. 16,006Acc. 2026.16006
RustOfWar#2 Test
Rust server · in the archive since 2 October 2026
Offline 91.122.255.48:22015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 3 Oct11:29
a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 11:53 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202611:29 UTC24d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustOfWar#2 Test mean?
You can see the tags RustOfWar#2 Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustOfWar#2 Test?
The Rust Server History lists that feature RustOfWar#2 Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does RustOfWar#2 Test run?
On Windows, RustOfWar#2 Test runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.
Is RustOfWar#2 Test online, and how reliable is it?
The record shows RustOfWar#2 Test offline at this moment, last seen 24 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 2 October 2026.
Where is RustOfWar#2 Test located?
No region is published by RustOfWar#2 Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 91.122.255.48:22015 as the address.
Wipe record
What does wipe day look like on RustOfWar#2 Test?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustOfWar#2 Test?
The record holds too few of RustOfWar#2 Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 6 hours ago.
Player counts
How does RustOfWar#2 Test rank against other Rust servers?
Over seven days of player hours, RustOfWar#2 Test ranks #16,006, inside the top 70% of all ranked servers.
How busy is RustOfWar#2 Test?
RustOfWar#2 Test is offline at present, having last been seen 24 days 5 hours ago.
Map and rules
What are the rules and settings on RustOfWar#2 Test?
You will not find a gather rate in the name of RustOfWar#2 Test. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Joining the server
How do I join RustOfWar#2 Test?
Enter client.connect 91.122.255.48:22015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.