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Exhibit no. 15,295Acc. 2026.15295

Name of Server as Shown on the Client Server List

Rust server · in the archive since 21 September 2026

Offline 91.100.78.149:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,295top 70%
Last wipe14d agoTue 13 Oct, 10:04 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202609:23 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 12 Oct 202614:29 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Sun 11 Oct 202614:27 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Sat 10 Oct 202619:47 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Sat 10 Oct 202613:09 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Wed 30 Sep 202621:56 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    9.6 days
    Players before
    1
  7. Wed 30 Sep 202613:30 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  8. Mon 28 Sep 202610:06 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  9. Mon 21 Sep 202620:49 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct11 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

These tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

These Rust Server History lists include Name of Server as Shown on the Client Server List: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Name of Server as Shown on the Client Server List run?

The recorded build for Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline now, Name of Server as Shown on the Client Server List was last seen 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 21 September 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.100.78.149:28015.

Wipe history

What does wipe day look like on Name of Server as Shown on the Client Server List?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

No next wipe can be predicted: Name of Server as Shown on the Client Server List wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 6 hours ago, the current world is what it runs now.

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Over seven days of player hours, Name of Server as Shown on the Client Server List ranks #15,295, inside the top 70% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List in the live count was 9 days 18 hours ago; it is offline now.

Rules, map

What are the rules and settings on Name of Server as Shown on the Client Server List?

You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 91.100.78.149:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.