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Exhibit no. 13,698Acc. 2026.13698

NoOne Dev Server

Rust server · in the archive since 19 October 2026

Offline 90.235.76.212:28015 checked 9d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,698top 62%
Last wipe9d agoSun 18 Oct, 15:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NoOne Dev Server mean?

The game's server browser reads these tags published by NoOne Dev Server: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include NoOne Dev Server?

These Rust Server History lists include NoOne Dev Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does NoOne Dev Server run?

Rust network protocol 2634 and build 167781 is the build NoOne Dev Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NoOne Dev Server online, and how reliable is it?

The record shows NoOne Dev Server offline at this moment, last seen 9 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 October 2026.

Where is NoOne Dev Server located?

No region is published by NoOne Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 90.235.76.212:28015 as the address.

Wipe record

What is the wipe schedule on NoOne Dev Server?

Its rhythm is not yet clear: too few of NoOne Dev Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 9 days 20 hours ago its current world was made.

Player counts

How does NoOne Dev Server rank against other Rust servers?

Player hours over the last seven days put NoOne Dev Server at #13,698: a place in the top 62% of all ranked servers.

How busy is NoOne Dev Server?

The last sighting of NoOne Dev Server in the live count was 9 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on NoOne Dev Server?

You will not find a gather rate in the name of NoOne Dev Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does NoOne Dev Server run?

Generated by the game, the map on NoOne Dev Server is procedural.

How to join

How do I join NoOne Dev Server?

Press F1 in Rust to open the console, then enter client.connect 90.235.76.212:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.