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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,860Acc. 2026.13860

NoOne Dev Server

Rust server · in the archive since 20 October 2026

Offline 90.235.101.185:28015 checked 8d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,860top 63%
Last wipe9d agoMon 19 Oct, 15:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NoOne Dev Server mean?

These tags from NoOne Dev Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include NoOne Dev Server?

The Rust Server History lists that feature NoOne Dev Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does NoOne Dev Server run?

On Windows, NoOne Dev Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is NoOne Dev Server online, and how reliable is it?

Offline now, NoOne Dev Server was last seen 8 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 October 2026.

Where is NoOne Dev Server located?

You will find no region published by NoOne Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 90.235.101.185:28015.

Wipe log

What is the wipe schedule on NoOne Dev Server?

The record holds too few of NoOne Dev Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 9 days 15 hours ago, the current world is what it runs now.

Population

How does NoOne Dev Server rank against other Rust servers?

Over seven days of player hours, NoOne Dev Server ranks #13,860, inside the top 63% of all ranked servers.

How busy is NoOne Dev Server?

No current count exists for NoOne Dev Server; it was last seen 8 days 13 hours ago.

Rules, map

What are the rules and settings on NoOne Dev Server?

You will not find a gather rate in the name of NoOne Dev Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does NoOne Dev Server run?

A procedural map is what NoOne Dev Server runs; the game generates it.

Join record

How do I join NoOne Dev Server?

Enter client.connect 90.235.101.185:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.