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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,438Acc. 2026.12438

NoOne Dev Server

Rust server · in the archive since 21 October 2026

Offline 90.232.169.237:28015 checked 6d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#12,438top 56%
Last wipe8d agoMon 19 Oct, 15:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NoOne Dev Server mean?

These tags from NoOne Dev Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include NoOne Dev Server?

These Rust Server History lists include NoOne Dev Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does NoOne Dev Server run?

Rust network protocol 2634 and build 167781 is the build NoOne Dev Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is NoOne Dev Server online, and how reliable is it?

NoOne Dev Server was last seen 6 days 19 hours ago and is offline right now. Of 120 hours in the last 5 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 21 October 2026.

Where is NoOne Dev Server located?

There is no region published by NoOne Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 90.232.169.237:28015.

Wipe log

What is the wipe schedule on NoOne Dev Server?

Its rhythm is not yet clear: too few of NoOne Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 8 hours ago its current world was made.

Player counts

How does NoOne Dev Server rank against other Rust servers?

Player hours over the last seven days put NoOne Dev Server at #12,438: a place in the top 56% of all ranked servers.

How busy is NoOne Dev Server?

No current count exists for NoOne Dev Server; it was last seen 6 days 19 hours ago. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on NoOne Dev Server?

You will not find a gather rate in the name of NoOne Dev Server. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does NoOne Dev Server run?

A procedural map is what NoOne Dev Server runs; the game generates it.

Join record

How do I join NoOne Dev Server?

Entering client.connect 90.232.169.237:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.