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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,539Acc. 2026.16539

Dev

Rust server · in the archive since 16 September 2026

Offline 90.191.8.199:28015 checked 33d ago

moddedoxide
To visit
Players now 0/ 300
0% full
7-day average0peak –
Rank#16,539top 71%
Last wipe102d agoSat 18 Jul, 21:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Dev mean?

You can see the tags Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): This server runs game build 156583; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dev?

The Rust Server History lists that feature Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Dev run?

The recorded build for Dev is Rust network protocol 2631 and build 156583 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Dev online, and how reliable is it?

Offline now, Dev was last seen 33 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is Dev located?

You will find no region published by Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 90.191.8.199:28015 as the address.

Wipe log

What is the wipe schedule on Dev?

Its rhythm is not yet clear: too few of Dev's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 102 days 6 hours ago.

Player counts

How does Dev rank against other Rust servers?

Player hours over the last seven days put Dev at #16,539: a place in the top 71% of all ranked servers.

How busy is Dev?

Dev is offline at present, having last been seen 33 days 3 hours ago.

Map and rules

What are the rules and settings on Dev?

The name of Dev carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Dev run?

The game generates the map on Dev, which is procedural.

Joining the server

How do I join Dev?

Enter client.connect 90.191.8.199:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2631
Protocol Your game must run protocol 2631 to join.
cs156583
Build This server runs game build 156583.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.