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Exhibit no. 15,993Acc. 2026.15993

Test1 Server

Rust server · in the archive since 13 September 2026

Offline 90.154.73.99:28015 checked 24d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,993top 70%
Last wipe25d agoFri 2 Oct, 08:04 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 09:29 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:13 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 21 Sep 202616:10 UTC36d ago
    Peak
    1
    Crowd
    held half
    Lasted
    10.6 days
    Players before
    1
  3. Sun 20 Sep 202608:26 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  4. Thu 17 Sep 202608:55 UTC40d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  5. Wed 16 Sep 202609:11 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test1 Server mean?

The game's server browser reads these tags published by Test1 Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test1 Server?

These Rust Server History lists include Test1 Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Test1 Server run?

Rust network protocol 2634 and build 166652 is the build Test1 Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test1 Server online, and how reliable is it?

Offline now, Test1 Server was last seen 24 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Test1 Server located?

No region is published by Test1 Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 90.154.73.99:28015 as the address.

Wipe history

What does wipe day look like on Test1 Server?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Test1 Server?

There is no next wipe to predict on Test1 Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 22 hours ago.

Player record

How does Test1 Server rank against other Rust servers?

The last seven days of player hours place Test1 Server at #15,993, among the top 70% of all ranked servers.

How busy is Test1 Server?

No current count exists for Test1 Server; it was last seen 24 days 21 hours ago.

Map and rules

What are the rules and settings on Test1 Server?

You will not find a gather rate in the name of Test1 Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Test1 Server run?

The game generates the map on Test1 Server, which is procedural.

Join record

How do I join Test1 Server?

Press F1 in Rust to open the console, then enter client.connect 90.154.73.99:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.