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Exhibit no. 13,624Acc. 2026.13624

Last Hero

Rust server · in the archive since 13 September 2026

Offline 90.154.70.80:28015 checked 16d ago

teams off moddedoxidehardcore
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,624top 61%
Last wipe17d agoSat 10 Oct, 16:29 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202611:42 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 9 Oct 202614:50 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  3. Thu 8 Oct 202614:23 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Wed 7 Oct 202618:27 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  5. Tue 6 Oct 202616:42 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Mon 5 Oct 202618:29 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  7. Sun 4 Oct 202611:46 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  8. Sat 3 Oct 202615:13 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  9. Fri 2 Oct 202607:06 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  10. Wed 30 Sep 202616:34 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
Open the archive box: 10 earlier wipes
  1. Tue 29 Sep 202616:15 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  2. Mon 28 Sep 202615:33 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Sun 27 Sep 202615:47 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Sun 27 Sep 202608:11 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  5. Sat 26 Sep 202609:33 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Fri 25 Sep 202611:01 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  7. Thu 24 Sep 202616:15 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  8. Tue 22 Sep 202616:28 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  9. Mon 21 Sep 202606:44 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    1
  10. Sun 20 Sep 202616:03 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Last Hero mean?

You can see the tags Last Hero publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp50 (Max players): Slot count: 50; ts0 (Group limit): The server has teams switched off; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Last Hero?

These Rust Server History lists include Last Hero: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does Last Hero run?

The recorded build for Last Hero is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Last Hero online, and how reliable is it?

Last Hero was last seen 16 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Last Hero located?

You will find no region published by Last Hero. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 90.154.70.80:28015.

Wipe record

What does wipe day look like on Last Hero?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Last Hero?

There is no next wipe to predict on Last Hero, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days ago.

Population

How does Last Hero rank against other Rust servers?

Over seven days of player hours, Last Hero ranks #13,624, inside the top 61% of all ranked servers.

How busy is Last Hero?

The last sighting of Last Hero in the live count was 16 days 18 hours ago; it is offline now.

Rules, map

What are the rules and settings on Last Hero?

No gather rate is stated in the name of Last Hero. No figure for group size is published. Recorded as hardcore, with this note: The hardest mode Facepunch offers. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Last Hero run?

The game generates the map on Last Hero, which is procedural.

Join record

How do I join Last Hero?

Entering client.connect 90.154.70.80:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp50
Max players Slot count: 50.
ts0
Group limit The server has teams switched off.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.