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Exhibit no. 15,075Acc. 2026.15075
Testing
Rust server · in the archive since 6 October 2026
Online 90.146.82.82:28035 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
6 Oct Now 23 Oct22:03
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 07:10 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202622:03 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Testing mean?
The game's server browser reads these tags published by Testing: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Testing?
These Rust Server History lists include Testing: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Testing run?
Rust network protocol 2635 and build 168909 is the build Testing runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Testing online, and how reliable is it?
The live count shows Testing online right now. 168 of 168 hours, or 100% of the time, over the last 7 full days. 6 October 2026 is when Rust Server History first saw it.
Where is Testing located?
You will find no region published by Testing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 90.146.82.82:28035 as the address.
Wipe record
What does wipe day look like on Testing?
1 players on average was the busiest its recent wipes drew. At 4 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Testing?
Its rhythm is not yet clear: too few of Testing's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 9 hours ago its current world was made.
Population
How does Testing rank against other Rust servers?
Over seven days of player hours, Testing ranks #15,075, inside the top 68% of all ranked servers.
How busy is Testing?
Of its 10 slots, Testing currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on Testing?
You will not find a gather rate in the name of Testing. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Testing run?
A procedural map is what Testing runs; the game generates it.
How to join
How do I join Testing?
Entering client.connect 90.146.82.82:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.