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Exhibit no. 5,799Acc. 2026.5799
Rust Dev Local
Rust server · in the archive since 23 October 2026
Online 89.92.228.8:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rust Dev Local mean?
The game's server browser reads these tags published by Rust Dev Local: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust Dev Local?
These Rust Server History lists include Rust Dev Local: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Rust Dev Local run?
On Windows, Rust Dev Local runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Rust Dev Local online, and how reliable is it?
Rust Dev Local is listed as online now. Of 72 hours in the last 3 full days, 17 were up: 24% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is Rust Dev Local located?
No region is published by Rust Dev Local. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 89.92.228.8:28015.
Wipe record
What is the wipe schedule on Rust Dev Local?
The rhythm of Rust Dev Local cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 7 hours ago its current world was made.
Player counts
How does Rust Dev Local rank against other Rust servers?
Player hours over the last seven days put Rust Dev Local at #5,799: a place in the top 26% of all ranked servers.
How busy is Rust Dev Local?
Of its 5 slots, Rust Dev Local currently has 1 filled. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 16:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Rust Dev Local?
No gather rate is stated in the name of Rust Dev Local. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Rust Dev Local run?
A procedural map is what Rust Dev Local runs; the game generates it.
Join record
How do I join Rust Dev Local?
Entering client.connect 89.92.228.8:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.