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Exhibit no. 10,208Acc. 2026.10208
Development Server
Rust server · in the archive since 24 October 2026
Offline 89.91.253.94:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Development Server mean?
These tags from Development Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Development Server?
These Rust Server History lists include Development Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Development Server online, and how reliable is it?
The record shows Development Server offline at this moment, last seen 3 days 6 hours ago. Of 72 hours in the last 3 full days, 0 were up: 0% of the time. 24 October 2026 is when Rust Server History first saw it.
Where is Development Server located?
No region is published by Development Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 89.91.253.94:28015.
Wipe log
What is the wipe schedule on Development Server?
The rhythm of Development Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days 12 hours ago, the current world is what it runs now.
Player counts
How does Development Server rank against other Rust servers?
Player hours over the last seven days put Development Server at #10,208: a place in the top 46% of all ranked servers.
How busy is Development Server?
No current count exists for Development Server; it was last seen 3 days 6 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on Development Server?
The name of Development Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Development Server run?
Generated by the game, the map on Development Server is procedural.
Join record
How do I join Development Server?
Entering client.connect 89.91.253.94:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.