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Exhibit no. 14,663Acc. 2026.14663

[DEV] Minigames

Rust server · in the archive since 19 October 2026

Offline 89.68.214.165:28015 checked 14h ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#14,663top 66%
Last wipe15h agoWed 28 Oct, 16:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202616:14 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Wed 28 Oct, 16:14 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [DEV] Minigames mean?

These tags from [DEV] Minigames, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [DEV] Minigames?

These Rust Server History lists include [DEV] Minigames: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does [DEV] Minigames run?

The recorded build for [DEV] Minigames is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [DEV] Minigames online, and how reliable is it?

Offline now, [DEV] Minigames was last seen 14 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. First seen by Rust Server History on 19 October 2026.

Where is [DEV] Minigames located?

There is no region published by [DEV] Minigames. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.68.214.165:28015.

Wipe log

What is the wipe schedule on [DEV] Minigames?

Its rhythm is not yet clear: too few of [DEV] Minigames's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 15 hours ago, the current world is what it runs now.

Player record

How does [DEV] Minigames rank against other Rust servers?

Over seven days of player hours, [DEV] Minigames ranks #14,663, inside the top 66% of all ranked servers.

How busy is [DEV] Minigames?

No current count exists for [DEV] Minigames; it was last seen 14 hours ago. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 15:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on [DEV] Minigames?

The name of [DEV] Minigames carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

How to join

How do I join [DEV] Minigames?

Enter client.connect 89.68.214.165:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.