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Exhibit no. 3,915Acc. 2026.3915
Coconut Cove Pve
Rust server · in the archive since 26 September 2026
Online 89.34.97.220:28080 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Now 1 Oct21:36 · FW 4 Oct17:08 13 Oct19:41 14 Oct19:30 22 Oct20:24 23 Oct17:42 24 Oct15:47
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:10 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202615:47 UTC3d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct 202617:42 UTC4d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Thu 22 Oct 202620:24 UTC5d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 14 Oct 202619:30 UTC13d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 8 days
- Players before
- 0
-
Tue 13 Oct 202619:41 UTC14d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Sun 4 Oct 202617:08 UTC23d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 9.1 days
- Players before
- 1
-
Thu 1 Oct 202621:36 UTC FW26d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Coconut Cove Pve mean?
These tags from Coconut Cove Pve, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Coconut Cove Pve?
The Rust Server History lists that feature Coconut Cove Pve are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Does Coconut Cove Pve run smoothly?
Across the last 48 hours it averaged 96 server fps; the low was 70. As many as 88,364 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,245 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Coconut Cove Pve run?
The recorded build for Coconut Cove Pve is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Coconut Cove Pve online, and how reliable is it?
At this moment Coconut Cove Pve is online. Going by its reported uptime, it restarted about 2 days 6 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 26 September 2026.
Where is Coconut Cove Pve located?
You will find no region published by Coconut Cove Pve. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 89.34.97.220:28080 as the address.
Wipe history
What does wipe day look like on Coconut Cove Pve?
An average peak of 3 players was drawn by its recent wipes. At 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Coconut Cove Pve?
No next wipe can be predicted: Coconut Cove Pve wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 10 hours ago, the current world is what it runs now.
Player counts
How does Coconut Cove Pve rank against other Rust servers?
Player hours over the last seven days put Coconut Cove Pve at #3,915: a place in the top 18% of all ranked servers.
How busy is Coconut Cove Pve?
0 players are on Coconut Cove Pve at present, from 50 slots. A seven-day average of 1 players is recorded, with a peak of 3. An average of 2 players at 20:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Coconut Cove Pve?
No gather rate is stated in the name of Coconut Cove Pve. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Coconut Cove Pve run?
Generated by the game at size 4,500 with seed 481981, the map on Coconut Cove Pve is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
How to join
How do I join Coconut Cove Pve?
Press F1 in Rust to open the console, then enter client.connect 89.34.97.220:28080 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.