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Exhibit no. 15,383Acc. 2026.15383

NAE PvE

Rust server · in the archive since 27 September 2026

Online 89.34.97.209:28080 checked 9m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe23d agoSun 4 Oct, 02:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:30 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202600:48 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202602:27 UTC29d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    5.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on NAE PvE mean?

These tags from NAE PvE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include NAE PvE?

The Rust Server History lists that feature NAE PvE are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does NAE PvE run smoothly?

236 server fps on average over the last 48 hours, never below 202. Buildings, deployables and everything else in the world came to as many as 13,307 entities. Memory use peaked at 1,012 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does NAE PvE run?

On Windows, NAE PvE runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is NAE PvE online, and how reliable is it?

At this moment NAE PvE is online. About 54 minutes ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 27 September 2026.

Where is NAE PvE located?

There is no region published by NAE PvE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 89.34.97.209:28080.

Wipe history

What does wipe day look like on NAE PvE?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on NAE PvE?

The rhythm of NAE PvE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 17 hours ago.

Population

How does NAE PvE rank against other Rust servers?

Player hours over the last seven days put NAE PvE at #15,383: a place in the top 70% of all ranked servers.

How busy is NAE PvE?

Against 50 slots, NAE PvE records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on NAE PvE?

The name of NAE PvE carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does NAE PvE run?

A procedural map of size 1,800 with seed 937198614 is what NAE PvE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join NAE PvE?

Enter client.connect 89.34.97.209:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.