Open every day, at every hour Admission free 11,610 servers and 35,756 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,995Acc. 2026.9995

BTF Playground V2.0

Rust server, NA · in the archive since 13 September 2026

Online NA 89.28.237.30:28110 checked 10m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#9,995top 45% · #1272 in NA
Last wipe24d agoSat 3 Oct, 08:13 UTC · monthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 06:06 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202608:13 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202607:52 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246807:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on BTF Playground V2.0 mean?

You can see the tags BTF Playground V2.0 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BTF Playground V2.0?

The Rust Server History lists that feature BTF Playground V2.0 are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does BTF Playground V2.0 run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 146,459 entities. The highest memory use was 4,505 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does BTF Playground V2.0 run?

The recorded build for BTF Playground V2.0 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is BTF Playground V2.0 online, and how reliable is it?

At this moment BTF Playground V2.0 is online. Going by its reported uptime, it restarted about 4 days 20 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is BTF Playground V2.0 located?

With its NA tag, BTF Playground V2.0 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.28.237.30:28110.

Wipe history

What does wipe day look like on BTF Playground V2.0?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on BTF Playground V2.0?

BTF Playground V2.0 wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 24 days 22 hours ago. The tags list a monthly wipe schedule.

Player record

How does BTF Playground V2.0 rank against other Rust servers?

BTF Playground V2.0 ranks #9,995 on seven-day player hours: top 45% overall and #1,272 in North America.

How busy is BTF Playground V2.0?

Of its 50 slots, BTF Playground V2.0 currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 0 players at 10:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on BTF Playground V2.0?

The name of BTF Playground V2.0 carries no gather rate. No group may exceed 10 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does BTF Playground V2.0 run?

Seed 944313, size 5,000: such is the procedural map BTF Playground V2.0 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join BTF Playground V2.0?

Enter client.connect 89.28.237.30:28110 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts10
Group limit Teams are capped at 10.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.