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Exhibit no. 15,849Acc. 2026.15849
TroubleChute
Rust server · in the archive since 8 October 2026
Offline 89.244.82.188:28015 checked 17d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TroubleChute mean?
You can see the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 is the build TroubleChute runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is TroubleChute online, and how reliable is it?
Offline now, TroubleChute was last seen 17 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 8 October 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.244.82.188:28015.
Wipe history
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 2 hours ago, the current world is what it runs now.
Player counts
How does TroubleChute rank against other Rust servers?
The last seven days of player hours place TroubleChute at #15,849, among the top 72% of all ranked servers.
How busy is TroubleChute?
TroubleChute is offline at present, having last been seen 17 days 18 hours ago.
Map and rules
What are the rules and settings on TroubleChute?
The name of TroubleChute carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
The game generates the map on TroubleChute, which is procedural.
Joining the server
How do I join TroubleChute?
Enter client.connect 89.244.82.188:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.