This server publishes no banner
Exhibit no. 12,077Acc. 2026.12077
TroubleChute
Rust server · in the archive since 24 October 2026
Offline 89.244.82.185:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TroubleChute mean?
The game's server browser reads these tags published by TroubleChute: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does TroubleChute run?
The recorded build for TroubleChute is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is TroubleChute online, and how reliable is it?
Offline now, TroubleChute was last seen 2 days 23 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0% of the time. First seen by Rust Server History on 24 October 2026.
Where is TroubleChute located?
There is no region published by TroubleChute. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.244.82.185:28015.
Wipe history
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 days 2 hours ago, the current world is what it runs now.
Player counts
How does TroubleChute rank against other Rust servers?
Player hours over the last seven days put TroubleChute at #12,077: a place in the top 55% of all ranked servers.
How busy is TroubleChute?
TroubleChute is offline at present, having last been seen 2 days 23 hours ago. The seven-day average stands at 1 players; the peak is 1.
Rules, map
What are the rules and settings on TroubleChute?
No gather rate is stated in the name of TroubleChute. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does TroubleChute run?
The game generates the map on TroubleChute, which is procedural.
Join record
How do I join TroubleChute?
Entering client.connect 89.244.82.185:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.