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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,952Acc. 2026.5952

Tubetown Spooky Rust

Rust server, NA · in the archive since 13 September 2026

Online NA 89.213.214.5:28020 checked 9m ago

monthly wipes moddedcarbonpve
To visit
Players now 1/ 75
1% full
7-day average0peak 2
Rank#5,952top 27% · #972 in NA
Last wipe26d agoFri 2 Oct, 19:45 UTC · monthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202619:45 UTC26d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Tubetown Spooky Rust mean?

These tags from Tubetown Spooky Rust, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Tubetown Spooky Rust?

The Rust Server History lists that feature Tubetown Spooky Rust are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Tubetown Spooky Rust run smoothly?

Averaged over the last 48 hours: 20 server fps, with 5 the lowest. As many as 90,198 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,072 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Tubetown Spooky Rust run?

The recorded build for Tubetown Spooky Rust is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Tubetown Spooky Rust online, and how reliable is it?

Tubetown Spooky Rust is listed as online now. Going by its reported uptime, it restarted about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Tubetown Spooky Rust located?

In North America, Tubetown Spooky Rust lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.213.214.5:28020.

Wipe record

What does wipe day look like on Tubetown Spooky Rust?

At their busiest, its recent wipes drew an average of 7 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.

What is the wipe schedule on Tubetown Spooky Rust?

The force wipe is the only wipe on Tubetown Spooky Rust, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 days 19 hours ago its current world was made. The tags list a monthly wipe schedule.

Player counts

How does Tubetown Spooky Rust rank against other Rust servers?

Tubetown Spooky Rust takes #972 in North America on seven-day player hours, with #5,952 overall and a place in the top 27% of all ranked servers.

How busy is Tubetown Spooky Rust?

Of its 75 slots, Tubetown Spooky Rust currently has 1 filled. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Tubetown Spooky Rust?

The name of Tubetown Spooky Rust carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Tubetown Spooky Rust run?

A procedural map of size 4,096 with seed 1337 is what Tubetown Spooky Rust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join Tubetown Spooky Rust?

Enter client.connect 89.213.214.5:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.