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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,491Acc. 2026.15491

TestServer

Rust server · in the archive since 17 September 2026

Offline 89.182.183.225:28015 checked 41d ago

moddedoxide
To visit
Players now 1/ 15
7% full
7-day average0peak –
Rank#15,491top 67%
Last wipe70d agoWed 19 Aug, 16:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestServer mean?

These tags from TestServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does TestServer run?

The recorded build for TestServer is Rust network protocol 2633 and build 163493 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TestServer online, and how reliable is it?

Offline now, TestServer was last seen 41 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is TestServer located?

You will find no region published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 89.182.183.225:28015 as the address.

Wipe log

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 70 days 5 hours ago its current world was made.

Population

How does TestServer rank against other Rust servers?

Player hours over the last seven days put TestServer at #15,491: a place in the top 67% of all ranked servers.

How busy is TestServer?

No current count exists for TestServer; it was last seen 41 days 8 hours ago.

Rules and settings

What are the rules and settings on TestServer?

The name of TestServer carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does TestServer run?

A procedural map of size 6,000 with seed 654317270 is what TestServer runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join TestServer?

Enter client.connect 89.182.183.225:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.