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Exhibit no. 15,344Acc. 2026.15344

LATIA (TEST) SERVER

Rust server · in the archive since 13 September 2026

Online 89.169.30.162:25570 checked 10m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agoThu 1 Oct, 18:51 UTC · no schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:51 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0016:0017:0020:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep1 Oct6 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LATIA (TEST) SERVER mean?

The game's server browser reads these tags published by LATIA (TEST) SERVER: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LATIA (TEST) SERVER?

These Rust Server History lists include LATIA (TEST) SERVER: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does LATIA (TEST) SERVER run?

The recorded build for LATIA (TEST) SERVER is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LATIA (TEST) SERVER online, and how reliable is it?

The live count shows LATIA (TEST) SERVER online right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is LATIA (TEST) SERVER located?

You will find no region published by LATIA (TEST) SERVER. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 89.169.30.162:25570.

Wipe log

What does wipe day look like on LATIA (TEST) SERVER?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on LATIA (TEST) SERVER?

LATIA (TEST) SERVER wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 4 hours ago, the current world is what it runs now.

Player counts

How does LATIA (TEST) SERVER rank against other Rust servers?

Player hours over the last seven days put LATIA (TEST) SERVER at #15,344: a place in the top 69% of all ranked servers.

How busy is LATIA (TEST) SERVER?

0 players are on LATIA (TEST) SERVER at present, from 5 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on LATIA (TEST) SERVER?

No gather rate is stated in the name of LATIA (TEST) SERVER. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does LATIA (TEST) SERVER run?

A procedural map is what LATIA (TEST) SERVER runs; the game generates it.

How to join

How do I join LATIA (TEST) SERVER?

Enter client.connect 89.169.30.162:25570 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.