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Exhibit no. 12,920Acc. 2026.12920
IKS[211 Devblog]
Rust server · in the archive since 16 October 2026
Offline 89.163.212.63:27015 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on IKS[211 Devblog] mean?
These tags from IKS[211 Devblog], read by the game's server browser, are: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game has to be on protocol 2164; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hb68d7370 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include IKS[211 Devblog]?
The Rust Server History lists that feature IKS[211 Devblog] are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded.
Server record
Which version of Rust does IKS[211 Devblog] run?
The recorded build for IKS[211 Devblog] is Rust network protocol 2164 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is IKS[211 Devblog] online, and how reliable is it?
Offline now, IKS[211 Devblog] was last seen 13 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 89.163.212.63:27015 as the address.
Wipe log
What is the wipe schedule on IKS[211 Devblog]?
The rhythm of IKS[211 Devblog] cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 21 hours ago, the current world is what it runs now.
Player counts
How does IKS[211 Devblog] rank against other Rust servers?
Player hours over the last seven days put IKS[211 Devblog] at #12,920: a place in the top 60% of all ranked servers.
How busy is IKS[211 Devblog]?
The last sighting of IKS[211 Devblog] in the live count was 13 days 6 hours ago; it is offline now.
Map and rules
What are the rules and settings on IKS[211 Devblog]?
No gather rate is stated in the name of IKS[211 Devblog]. The entry carries no group limit. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. VAC from Valve is switched off.
How to join
How do I join IKS[211 Devblog]?
Press F1 in Rust to open the console, then enter client.connect 89.163.212.63:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.