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Exhibit no. 4,627Acc. 2026.4627
Gamed!de SNF
Rust server · in the archive since 13 September 2026
Online 89.163.193.54:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct03:17
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:50 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202603:17 UTC26d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Gamed!de SNF mean?
You can see the tags Gamed!de SNF publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Gamed!de SNF?
The Rust Server History lists that feature Gamed!de SNF are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does Gamed!de SNF run smoothly?
29 server fps on average over the last 48 hours, never below 2. As many as 118,442 entities were in the world: buildings, deployables and the rest. Up to 4,485 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Gamed!de SNF run?
The recorded build for Gamed!de SNF is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Gamed!de SNF online, and how reliable is it?
Gamed!de SNF is listed as online now. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Gamed!de SNF located?
There is no region published by Gamed!de SNF. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.193.54:28015.
Wipe history
What does wipe day look like on Gamed!de SNF?
At their busiest, its recent wipes drew an average of 3 players. 34 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Gamed!de SNF?
The rhythm of Gamed!de SNF cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 8 hours ago its current world was made.
Player counts
How does Gamed!de SNF rank against other Rust servers?
The last seven days of player hours place Gamed!de SNF at #4,627, among the top 21% of all ranked servers.
How busy is Gamed!de SNF?
Against 10 slots, Gamed!de SNF records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Gamed!de SNF?
No gather rate is stated in the name of Gamed!de SNF. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Gamed!de SNF run?
Generated by the game at size 4,500 with seed 6738, the map on Gamed!de SNF is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join Gamed!de SNF?
Entering client.connect 89.163.193.54:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.