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Exhibit no. 4,627Acc. 2026.4627

Gamed!de SNF

Rust server · in the archive since 13 September 2026

Online 89.163.193.54:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 4
Rank#4,627top 21%
Last wipe26d agoFri 2 Oct, 03:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:50 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202603:17 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Gamed!de SNF mean?

You can see the tags Gamed!de SNF publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Gamed!de SNF?

The Rust Server History lists that feature Gamed!de SNF are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Gamed!de SNF run smoothly?

29 server fps on average over the last 48 hours, never below 2. As many as 118,442 entities were in the world: buildings, deployables and the rest. Up to 4,485 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Gamed!de SNF run?

The recorded build for Gamed!de SNF is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Gamed!de SNF online, and how reliable is it?

Gamed!de SNF is listed as online now. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Gamed!de SNF located?

There is no region published by Gamed!de SNF. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.193.54:28015.

Wipe history

What does wipe day look like on Gamed!de SNF?

At their busiest, its recent wipes drew an average of 3 players. 34 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Gamed!de SNF?

The rhythm of Gamed!de SNF cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 8 hours ago its current world was made.

Player counts

How does Gamed!de SNF rank against other Rust servers?

The last seven days of player hours place Gamed!de SNF at #4,627, among the top 21% of all ranked servers.

How busy is Gamed!de SNF?

Against 10 slots, Gamed!de SNF records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Gamed!de SNF?

No gather rate is stated in the name of Gamed!de SNF. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Gamed!de SNF run?

Generated by the game at size 4,500 with seed 6738, the map on Gamed!de SNF is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Gamed!de SNF?

Entering client.connect 89.163.193.54:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.