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Exhibit no. 15,349Acc. 2026.15349

SKP Testserver

Rust server · in the archive since 13 September 2026

Online 89.163.188.215:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe16d agoMon 12 Oct, 14:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:00 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202614:54 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SKP Testserver mean?

These tags from SKP Testserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include SKP Testserver?

The Rust Server History lists that feature SKP Testserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does SKP Testserver run smoothly?

Averaged over the last 48 hours: 13 server fps, with 6 the lowest. As many as 117,186 entities were in the world: buildings, deployables and the rest. Up to 7,672 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SKP Testserver run?

Rust network protocol 2634 and build 167584 is the build SKP Testserver runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is SKP Testserver online, and how reliable is it?

The live count shows SKP Testserver online right now. The uptime it reports puts the last restart at about 15 days 11 hours ago. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. First seen by Rust Server History on 13 September 2026.

Where is SKP Testserver located?

There is no region published by SKP Testserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.188.215:28015.

Wipe history

What does wipe day look like on SKP Testserver?

At their busiest, its recent wipes drew an average of 1 players. 14 hours into the latest wipe the crowd peaked.

What is the wipe schedule on SKP Testserver?

The rhythm of SKP Testserver cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 9 hours ago, the current world is what it runs now.

Population

How does SKP Testserver rank against other Rust servers?

Player hours over the last seven days put SKP Testserver at #15,349: a place in the top 69% of all ranked servers.

How busy is SKP Testserver?

Against 10 slots, SKP Testserver records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on SKP Testserver?

The name of SKP Testserver carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does SKP Testserver run?

Seed 1203837342, size 4,500: such is the procedural map SKP Testserver runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join SKP Testserver?

Entering client.connect 89.163.188.215:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.