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Exhibit no. 15,955Acc. 2026.15955
TestServ12
Rust server · in the archive since 30 September 2026
Offline 89.125.214.42:35001 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Last seen 2 Oct13:29
a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 12:55 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202613:29 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServ12 mean?
The game's server browser reads these tags published by TestServ12: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TestServ12?
These Rust Server History lists include TestServ12: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does TestServ12 run?
Rust network protocol 2634 and build 166586 is the build TestServ12 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServ12 online, and how reliable is it?
The record shows TestServ12 offline at this moment, last seen 22 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.
Where is TestServ12 located?
No region is published by TestServ12. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 89.125.214.42:35001 as the address.
Wipe log
What does wipe day look like on TestServ12?
0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on TestServ12?
The record holds too few of TestServ12's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 4 hours ago, the current world is what it runs now.
Population
How does TestServ12 rank against other Rust servers?
Player hours over the last seven days put TestServ12 at #15,955: a place in the top 72% of all ranked servers.
How busy is TestServ12?
The last sighting of TestServ12 in the live count was 22 days 5 hours ago; it is offline now.
Rules and settings
What are the rules and settings on TestServ12?
The name of TestServ12 carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does TestServ12 run?
A procedural map of size 1,000 with seed 352165132 is what TestServ12 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join TestServ12?
Entering client.connect 89.125.214.42:35001 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.