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Exhibit no. 16,810Acc. 2026.16810
TestServ12
Rust server · in the archive since 30 September 2026
Offline 89.125.214.42:28015 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServ12 mean?
The game's server browser reads these tags published by TestServ12: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TestServ12?
These Rust Server History lists include TestServ12: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does TestServ12 run?
Rust network protocol 2633 and build 165217 is the build TestServ12 runs, on Windows. The protocol must match to join, and Steam handles that update.
Is TestServ12 online, and how reliable is it?
TestServ12 was last seen 28 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.
Where is TestServ12 located?
You will find no region published by TestServ12. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 89.125.214.42:28015 as the address.
Wipe log
What is the wipe schedule on TestServ12?
The rhythm of TestServ12 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 18 hours ago, the current world is what it runs now.
Player counts
How does TestServ12 rank against other Rust servers?
Player hours over the last seven days put TestServ12 at #16,810: a place in the top 70% of all ranked servers.
How busy is TestServ12?
No current count exists for TestServ12; it was last seen 28 days 18 hours ago.
Rules and settings
What are the rules and settings on TestServ12?
You will not find a gather rate in the name of TestServ12. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does TestServ12 run?
The game generates the map on TestServ12, which is procedural.
Join record
How do I join TestServ12?
Entering client.connect 89.125.214.42:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.