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Exhibit no. 15,318Acc. 2026.15318
RandomRaids local test
Rust server · in the archive since 17 October 2026
Offline 89.105.214.147:28115 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Oct Last seen 18 Oct08:06
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 07:25 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202608:06 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RandomRaids local test mean?
You can see the tags RandomRaids local test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RandomRaids local test?
The Rust Server History lists that feature RandomRaids local test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does RandomRaids local test run?
The recorded build for RandomRaids local test is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RandomRaids local test online, and how reliable is it?
Offline now, RandomRaids local test was last seen 5 days 4 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. 17 October 2026 is when Rust Server History first saw it.
Where is RandomRaids local test located?
You will find no region published by RandomRaids local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.105.214.147:28115.
Wipe history
What is the wipe schedule on RandomRaids local test?
The record holds too few of RandomRaids local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 11 days 4 hours ago, the current world is what it runs now.
Population
How does RandomRaids local test rank against other Rust servers?
Over seven days of player hours, RandomRaids local test ranks #15,318, inside the top 69% of all ranked servers.
How busy is RandomRaids local test?
No current count exists for RandomRaids local test; it was last seen 5 days 4 hours ago. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on RandomRaids local test?
You will not find a gather rate in the name of RandomRaids local test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does RandomRaids local test run?
The game generates the map on RandomRaids local test, which is procedural.
Join record
How do I join RandomRaids local test?
Entering client.connect 89.105.214.147:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.