This server publishes no banner
Exhibit no. 15,871Acc. 2026.15871
TEAM PROJECT
Rust server, EU · in the archive since 24 September 2026
Offline EU 89.105.200.145:28015 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 14h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TEAM PROJECT mean?
These tags from TEAM PROJECT, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TEAM PROJECT?
The Rust Server History lists that feature TEAM PROJECT are: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The record
Which version of Rust does TEAM PROJECT run?
Rust network protocol 2633 and build 165217 is the build TEAM PROJECT runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TEAM PROJECT online, and how reliable is it?
Offline now, TEAM PROJECT was last seen 34 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 24 September 2026 is when Rust Server History first saw it.
Where is TEAM PROJECT located?
In Europe, TEAM PROJECT lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 89.105.200.145:28015.
Wipe history
What is the wipe schedule on TEAM PROJECT?
The next wipe on TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. On Tuesday 3 November at 18:39 UTC its next wipe is due. The world it runs now dates from 36 days 9 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does TEAM PROJECT rank against other Rust servers?
TEAM PROJECT ranks #15,871 on seven-day player hours: top 71% overall and #2,537 in Europe.
How busy is TEAM PROJECT?
TEAM PROJECT is offline at present, having last been seen 34 days 9 hours ago.
Rules, map
What are the rules and settings on TEAM PROJECT?
No gather rate is stated in the name of TEAM PROJECT. At 8 players, the group limit matches the game's default. Under game mode, the entry reads battlefield, kits and high rates for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Joining the server
How do I join TEAM PROJECT?
Press F1 in Rust to open the console, then enter client.connect 89.105.200.145:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.