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Exhibit no. 16,840Acc. 2026.16840
TEAM PROJECT
Rust server, EU · in the archive since 16 September 2026
Offline EU 89.105.200.135:28015 checked 32d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
16 Sep Last seen 22 Sep18:39 3 Nov18:39 5 Nov19:00 · FW 10 Nov18:39 17 Nov18:39 24 Nov18:39 1 Dec18:39 3 Dec19:00 · FW 8 Dec18:39
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 18:17 UTCAll times UTC.
The record of each wipe
-
Tue 22 Sep 202618:39 UTC36d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 4hTue 3 Nov, 18:39 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 12d 4hTue 10 Nov, 18:39 UTC
- 19d 4hTue 17 Nov, 18:39 UTC
- 26d 4hTue 24 Nov, 18:39 UTC
- 33d 4hTue 1 Dec, 18:39 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 40d 4hTue 8 Dec, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TEAM PROJECT mean?
You can see the tags TEAM PROJECT publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TEAM PROJECT?
These Rust Server History lists include TEAM PROJECT: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server entry
Which version of Rust does TEAM PROJECT run?
The recorded build for TEAM PROJECT is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.
Is TEAM PROJECT online, and how reliable is it?
TEAM PROJECT was last seen 32 days 19 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 September 2026.
Where is TEAM PROJECT located?
With its EU tag, TEAM PROJECT lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 89.105.200.135:28015 as the address.
Wipe log
What is the wipe schedule on TEAM PROJECT?
The prediction follows its tag because the record holds too few of TEAM PROJECT's wipes to confirm its schedule. Due on Tuesday 3 November at 18:39 UTC is its next wipe. 36 days 19 hours ago its current world was made. The tags list a weekly wipe schedule.
Population
How does TEAM PROJECT rank against other Rust servers?
Seven days of player hours rank TEAM PROJECT at #16,840, in the top 72% of all ranked servers; within Europe it is #2,572.
How busy is TEAM PROJECT?
The last sighting of TEAM PROJECT in the live count was 32 days 19 hours ago; it is offline now.
Rules, map
What are the rules and settings on TEAM PROJECT?
You will not find a gather rate in the name of TEAM PROJECT. No group may exceed 8 players, the default set by the game. battlefield is the game mode, high rates and kits, with fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
How to join
How do I join TEAM PROJECT?
Entering client.connect 89.105.200.135:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.