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Exhibit no. 15,478Acc. 2026.15478

TEAM PROJECT

Rust server, EU · in the archive since 22 September 2026

Offline EU 89.105.199.210:28015 checked 35d ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,478top 71% · #2515 in EU
Last wipe35d agoWed 23 Sep, 18:57 UTC · weekly schedule
Next wipe6d 15hWed 4 Nov, 18:57 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Sep 2026, 19:31 UTCAll times UTC.

The record of each wipe

  1. Wed 23 Sep 202618:57 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:57 UTC, in 6d 15h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 15hWed 4 Nov, 18:57 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 13d 15hWed 11 Nov, 18:57 UTC
  4. 20d 15hWed 18 Nov, 18:57 UTC
  5. 27d 15hWed 25 Nov, 18:57 UTC
  6. 34d 15hWed 2 Dec, 18:57 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 41d 15hWed 9 Dec, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEAM PROJECT mean?

The game's server browser reads these tags published by TEAM PROJECT: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEAM PROJECT?

The Rust Server History lists that feature TEAM PROJECT are: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Which version of Rust does TEAM PROJECT run?

On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEAM PROJECT online, and how reliable is it?

Offline now, TEAM PROJECT was last seen 35 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is TEAM PROJECT located?

With its EU tag, TEAM PROJECT lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 89.105.199.210:28015.

Wipe record

What does wipe day look like on TEAM PROJECT?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on TEAM PROJECT?

The prediction follows its tag, as too few of TEAM PROJECT's wipes are on record to confirm its schedule. On Wednesday 4 November at 18:57 UTC its next wipe is due. 35 days 8 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does TEAM PROJECT rank against other Rust servers?

TEAM PROJECT ranks #15,478 on seven-day player hours: top 71% overall and #2,515 in Europe.

How busy is TEAM PROJECT?

TEAM PROJECT is offline at present, having last been seen 35 days 7 hours ago.

Rules, map

What are the rules and settings on TEAM PROJECT?

The name of TEAM PROJECT carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as battlefield, with this note: high rates and kits, with fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Joining the server

How do I join TEAM PROJECT?

Entering client.connect 89.105.199.210:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players The server holds 150 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.