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Exhibit no. 16,493Acc. 2026.16493

Legendz Local Dev

Rust server · in the archive since 28 September 2026

Offline 89.1.219.184:28015 checked 30d ago

moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#16,493top 69%
Last wipe30d agoMon 28 Sep, 11:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Legendz Local Dev mean?

You can see the tags Legendz Local Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Legendz Local Dev?

The Rust Server History lists that feature Legendz Local Dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Legendz Local Dev run?

Rust network protocol 2633 and build 165217 is the build Legendz Local Dev runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Legendz Local Dev online, and how reliable is it?

Offline now, Legendz Local Dev was last seen 30 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Legendz Local Dev located?

There is no region published by Legendz Local Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.1.219.184:28015.

Wipe history

What is the wipe schedule on Legendz Local Dev?

Its rhythm is not yet clear: too few of Legendz Local Dev's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 30 days 23 hours ago.

Population

How does Legendz Local Dev rank against other Rust servers?

Player hours over the last seven days put Legendz Local Dev at #16,493: a place in the top 69% of all ranked servers.

How busy is Legendz Local Dev?

The last sighting of Legendz Local Dev in the live count was 30 days 22 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Legendz Local Dev?

No gather rate is stated in the name of Legendz Local Dev. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Legendz Local Dev run?

The game generates the map on Legendz Local Dev, which is procedural.

How to join

How do I join Legendz Local Dev?

Entering client.connect 89.1.219.184:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.