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Exhibit no. 13,813Acc. 2026.13813

Rust Bound

Rust server · in the archive since 16 September 2026

Offline 88.97.162.240:28015 checked 40d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#13,813no region published
Last wipe40d agoFri 18 Sep, 15:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Sep 2026, 19:42 UTCAll times UTC.

The record of each wipe

  1. Fri 18 Sep 202615:43 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 17 Sep 202613:02 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Wed 16 Sep 202623:55 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Bound mean?

You can see the tags Rust Bound publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Bound?

The Rust Server History lists that feature Rust Bound are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Rust Bound run?

Rust network protocol 2633 and build 164530 is the build Rust Bound runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust Bound online, and how reliable is it?

The record shows Rust Bound offline at this moment, last seen 40 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 16 September 2026.

Where is Rust Bound located?

No region is published by Rust Bound. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 88.97.162.240:28015 as the address.

Wipe log

What does wipe day look like on Rust Bound?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust Bound?

There is no next wipe to predict on Rust Bound, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 40 days 7 hours ago, the current world is what it runs now.

Player counts

How does Rust Bound rank against other Rust servers?

The last seven days of player hours place Rust Bound at #13,813, among the top – of all ranked servers.

How busy is Rust Bound?

The last sighting of Rust Bound in the live count was 40 days 3 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rust Bound?

You will not find a gather rate in the name of Rust Bound. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust Bound run?

Generated by the game, the map on Rust Bound is procedural.

Joining the server

How do I join Rust Bound?

Entering client.connect 88.97.162.240:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.