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Exhibit no. 15,964Acc. 2026.15964
IWGamin - Test (Closed)
Rust server · in the archive since 1 October 2026
Offline 88.95.199.55:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on IWGamin - Test (Closed) mean?
The game's server browser reads these tags published by IWGamin - Test (Closed): gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include IWGamin - Test (Closed)?
These Rust Server History lists include IWGamin - Test (Closed): Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does IWGamin - Test (Closed) run?
On Linux, IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is IWGamin - Test (Closed) online, and how reliable is it?
Offline now, IWGamin - Test (Closed) was last seen 22 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 1 October 2026 is when Rust Server History first saw it.
Where is IWGamin - Test (Closed) located?
You will find no region published by IWGamin - Test (Closed). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 88.95.199.55:28015.
Wipe record
What is the wipe schedule on IWGamin - Test (Closed)?
The rhythm of IWGamin - Test (Closed) cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 30 days 20 hours ago.
Player record
How does IWGamin - Test (Closed) rank against other Rust servers?
Over seven days of player hours, IWGamin - Test (Closed) ranks #15,964, inside the top 71% of all ranked servers.
How busy is IWGamin - Test (Closed)?
The last sighting of IWGamin - Test (Closed) in the live count was 22 days 10 hours ago; it is offline now.
Rules, map
What are the rules and settings on IWGamin - Test (Closed)?
You will not find a gather rate in the name of IWGamin - Test (Closed). No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does IWGamin - Test (Closed) run?
A procedural map of size 3,500 with seed 12345 is what IWGamin - Test (Closed) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join IWGamin - Test (Closed)?
Press F1 in Rust to open the console, then enter client.connect 88.95.199.55:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.