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Exhibit no. 7,105Acc. 2026.7105
Local Test
Rust server · in the archive since 9 October 2026
Offline 88.216.63.86:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
9 Oct Last seen 25 Oct18:46
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:15 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202618:46 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Test mean?
You can see the tags Local Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local Test?
These Rust Server History lists include Local Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Local Test run?
On Windows, Local Test runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Local Test online, and how reliable is it?
The record shows Local Test offline at this moment, last seen 25 hours ago. It was up for 41 of 168 hours in the last 7 full days, 24% of the time. First seen by Rust Server History on 9 October 2026.
Where is Local Test located?
No region is published by Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 88.216.63.86:28015.
Wipe history
What does wipe day look like on Local Test?
1 players on average was the busiest its recent wipes drew. 8 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Test?
Its rhythm is not yet clear: too few of Local Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 2 hours ago, the current world is what it runs now.
Player counts
How does Local Test rank against other Rust servers?
Over seven days of player hours, Local Test ranks #7,105, inside the top 32% of all ranked servers.
How busy is Local Test?
Local Test is offline at present, having last been seen 25 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on Local Test?
No gather rate is stated in the name of Local Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Local Test run?
The game generates the map on Local Test, which is procedural.
Joining the server
How do I join Local Test?
Entering client.connect 88.216.63.86:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.