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Exhibit no. 10,858Acc. 2026.10858

Local T31

Rust server · in the archive since 11 October 2026

Offline 88.216.63.125:28015 checked 2d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#10,858top 49%
Last wipe2d agoMon 26 Oct, 20:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:55 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202620:57 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202618:46 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct23 Oct26 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local T31 mean?

You can see the tags Local T31 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local T31?

These Rust Server History lists include Local T31: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does Local T31 run?

The recorded build for Local T31 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local T31 online, and how reliable is it?

Local T31 was last seen 2 days 14 hours ago and is offline right now. It was up for 21 of 168 hours in the last 7 full days, 12% of the time. First seen by Rust Server History on 11 October 2026.

Where is Local T31 located?

No region is published by Local T31. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 88.216.63.125:28015.

Wipe log

What does wipe day look like on Local T31?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Local T31?

Its rhythm is not yet clear: too few of Local T31's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 14 hours ago.

Player counts

How does Local T31 rank against other Rust servers?

Player hours over the last seven days put Local T31 at #10,858: a place in the top 49% of all ranked servers.

How busy is Local T31?

Local T31 is offline at present, having last been seen 2 days 14 hours ago. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Local T31?

No gather rate is stated in the name of Local T31. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Local T31 run?

Generated by the game, the map on Local T31 is procedural.

Joining the server

How do I join Local T31?

Press F1 in Rust to open the console, then enter client.connect 88.216.63.125:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.