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Exhibit no. 14,336Acc. 2026.14336
TroubleChute
Rust server · in the archive since 9 October 2026
Offline 88.216.154.246:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TroubleChute mean?
You can see the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is TroubleChute online, and how reliable is it?
Offline now, TroubleChute was last seen 4 days 8 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. 9 October 2026 is when Rust Server History first saw it.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 88.216.154.246:28015.
Wipe history
What is the wipe schedule on TroubleChute?
The rhythm of TroubleChute cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 19 days 14 hours ago, the current world is what it runs now.
Player counts
How does TroubleChute rank against other Rust servers?
The last seven days of player hours place TroubleChute at #14,336, among the top 64% of all ranked servers.
How busy is TroubleChute?
TroubleChute is offline at present, having last been seen 4 days 8 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on TroubleChute?
No gather rate is stated in the name of TroubleChute. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Joining the server
How do I join TroubleChute?
Enter client.connect 88.216.154.246:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.