This server publishes no banner
Exhibit no. 10,301Acc. 2026.10301
IKS[211 Devblog]
Rust server · in the archive since 12 October 2026
Offline 88.201.151.129:27015 checked 21h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
12 Oct Last seen 28 Oct08:39
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 09:10 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202608:39 UTC21h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on IKS[211 Devblog] mean?
The game's server browser reads these tags published by IKS[211 Devblog]: mp10 (Max players): 10 slots are set on this server; v2164 (Protocol): To join, your game has to be on protocol 2164; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include IKS[211 Devblog]?
The Rust Server History lists that feature IKS[211 Devblog] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 24 hours.
Server record
Which version of Rust does IKS[211 Devblog] run?
The recorded build for IKS[211 Devblog] is Rust network protocol 2164 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is IKS[211 Devblog] online, and how reliable is it?
IKS[211 Devblog] was last seen 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 4 were up: 2% of the time. The first sighting by Rust Server History was on 12 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 88.201.151.129:27015 as the address.
Wipe log
What is the wipe schedule on IKS[211 Devblog]?
The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 hours ago.
Population
How does IKS[211 Devblog] rank against other Rust servers?
Player hours over the last seven days put IKS[211 Devblog] at #10,301: a place in the top 46% of all ranked servers.
How busy is IKS[211 Devblog]?
No current count exists for IKS[211 Devblog]; it was last seen 21 hours ago. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on IKS[211 Devblog]?
The name of IKS[211 Devblog] carries no gather rate. The entry carries no group limit. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. VAC from Valve is switched off.
Joining the server
How do I join IKS[211 Devblog]?
Enter client.connect 88.201.151.129:27015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.