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Exhibit no. 10,301Acc. 2026.10301

IKS[211 Devblog]

Rust server · in the archive since 12 October 2026

Offline 88.201.151.129:27015 checked 21h ago

modded
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#10,301top 46%
Last wipe21h agoWed 28 Oct, 08:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 09:10 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202608:39 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75108:0009:00Wiped Wed 28 Oct, 08:39 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on IKS[211 Devblog] mean?

The game's server browser reads these tags published by IKS[211 Devblog]: mp10 (Max players): 10 slots are set on this server; v2164 (Protocol): To join, your game has to be on protocol 2164; oxide (Oxide): Oxide, also known as uMod, is the plugin framework in use; modded (Modded): Under Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include IKS[211 Devblog]?

The Rust Server History lists that feature IKS[211 Devblog] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 24 hours.

Server record

Which version of Rust does IKS[211 Devblog] run?

The recorded build for IKS[211 Devblog] is Rust network protocol 2164 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is IKS[211 Devblog] online, and how reliable is it?

IKS[211 Devblog] was last seen 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 4 were up: 2% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is IKS[211 Devblog] located?

No region is published by IKS[211 Devblog]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 88.201.151.129:27015 as the address.

Wipe log

What is the wipe schedule on IKS[211 Devblog]?

The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 hours ago.

Population

How does IKS[211 Devblog] rank against other Rust servers?

Player hours over the last seven days put IKS[211 Devblog] at #10,301: a place in the top 46% of all ranked servers.

How busy is IKS[211 Devblog]?

No current count exists for IKS[211 Devblog]; it was last seen 21 hours ago. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

The name of IKS[211 Devblog] carries no gather rate. The entry carries no group limit. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. VAC from Valve is switched off.

Joining the server

How do I join IKS[211 Devblog]?

Enter client.connect 88.201.151.129:27015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are set on this server.
v2164
Protocol To join, your game has to be on protocol 2164.

Mods and access

oxide
Oxide Oxide, also known as uMod, is the plugin framework in use.
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

hb68d7370
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.