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Exhibit no. 8,865Acc. 2026.8865

[EU] Nini's Build Server

Rust server, EU (eu1) · in the archive since 13 September 2026

Online EU · eu1 88.198.5.59:28015 checked 7m ago

moddedcarbonpve
To visit
Players now 0/ 36
0% full
7-day average0peak 2
Rank#8,865top 40% · #2169 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202604:03 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
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    Players before
    0
  2. Wed 28 Oct 202604:03 UTC1d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Tue 27 Oct 202604:03 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Mon 26 Oct 202604:03 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Sun 25 Oct 202604:03 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Sat 24 Oct 202603:03 UTC5d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Fri 23 Oct 202603:03 UTC6d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Thu 22 Oct 202603:03 UTC7d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Wed 21 Oct 202603:03 UTC8d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Tue 20 Oct 202603:03 UTC9d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Mon 19 Oct 202603:03 UTC10d ago
    Peak
    –
    Crowd
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    Lasted
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    Players before
    0
  2. Sun 18 Oct 202603:03 UTC11d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Sat 17 Oct 202603:03 UTC12d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Fri 16 Oct 202603:03 UTC13d ago
    Peak
    –
    Crowd
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    Lasted
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    Players before
    0
  5. Thu 15 Oct 202603:03 UTC14d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  6. Wed 14 Oct 202603:03 UTC15d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  7. Tue 13 Oct 202603:03 UTC16d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Mon 12 Oct 202603:03 UTC17d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Sun 11 Oct 202603:03 UTC18d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sat 10 Oct 202603:05 UTC19d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] Nini's Build Server mean?

You can see the tags [EU] Nini's Build Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp36 (Max players): Slot count: 36; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu1 (Region code): Recorded region code: eu1; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] Nini's Build Server?

The Rust Server History lists that feature [EU] Nini's Build Server are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does [EU] Nini's Build Server run smoothly?

Across the last 48 hours it averaged 240 server fps; the low was 240. Buildings, deployables and everything else in the world came to as many as 28,390 entities. The highest memory use was 3,465 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU] Nini's Build Server run?

Rust network protocol 2635 and build 168909 is the build [EU] Nini's Build Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] Nini's Build Server online, and how reliable is it?

[EU] Nini's Build Server is listed as online now. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [EU] Nini's Build Server located?

The entry for [EU] Nini's Build Server carries a EU tag and sits in Europe; its region code is eu1. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 88.198.5.59:28015 as the address.

Wipe record

What is the wipe schedule on [EU] Nini's Build Server?

Every few hours [EU] Nini's Build Server makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player record

How does [EU] Nini's Build Server rank against other Rust servers?

[EU] Nini's Build Server ranks #8,865 on seven-day player hours: top 40% overall and #2,169 in Europe.

How busy is [EU] Nini's Build Server?

Of its 36 slots, [EU] Nini's Build Server currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. An average of 2 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on [EU] Nini's Build Server?

You will not find a gather rate in the name of [EU] Nini's Build Server. At 8 players, the group limit matches the game's default. build & creative is the game mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does [EU] Nini's Build Server run?

Generated by the game at size 6,000 with seed 956717428, the map on [EU] Nini's Build Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join [EU] Nini's Build Server?

Entering client.connect 88.198.5.59:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/pYUefmpP5j is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp36,ptrak,$reu1,v2635,^z,^y,^p,^c,^k,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp36
Max players Slot count: 36.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu1
Region code Recorded region code: eu1.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Base design and practice are what this server offers.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.