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Exhibit no. 6,289Acc. 2026.6289

Crazy Test Priv├®

Rust server · in the archive since 21 October 2026

Offline 88.186.231.66:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#6,289top 28%
Last wipe4d agoSat 24 Oct, 14:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 21:15 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202614:57 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0019:0020:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Crazy Test Priv├® mean?

The game's server browser reads these tags published by Crazy Test Priv├®: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Crazy Test Priv├®?

These Rust Server History lists include Crazy Test Priv├®: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Crazy Test Priv├® run?

The recorded build for Crazy Test Priv├® is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Crazy Test Priv├® online, and how reliable is it?

Crazy Test Priv├® was last seen 33 hours ago and is offline right now. 24 of 168 hours, or 14% of the time, over the last 7 full days. First seen by Rust Server History on 21 October 2026.

Where is Crazy Test Priv├® located?

There is no region published by Crazy Test Priv├®. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 88.186.231.66:28015.

Wipe record

What does wipe day look like on Crazy Test Priv├®?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Crazy Test Priv├®?

The rhythm of Crazy Test Priv├® cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 15 hours ago its current world was made.

Player record

How does Crazy Test Priv├® rank against other Rust servers?

Over seven days of player hours, Crazy Test Priv├® ranks #6,289, inside the top 28% of all ranked servers.

How busy is Crazy Test Priv├®?

The last sighting of Crazy Test Priv├® in the live count was 33 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Crazy Test Priv├®?

You will not find a gather rate in the name of Crazy Test Priv├®. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join Crazy Test Priv├®?

Enter client.connect 88.186.231.66:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.