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Exhibit no. 13,219Acc. 2026.13219
Flutes Local Rust Dev
Rust server · in the archive since 22 September 2026
Offline 88.186.146.202:28015 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
22 Sep Last seen 22 Sep21:39
a wipe on recordthe monthly force wipeexpectedlast seen, 23 Sep 2026, 00:26 UTCAll times UTC.
The record of each wipe
-
Tue 22 Sep 202621:39 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Flutes Local Rust Dev mean?
You can see the tags Flutes Local Rust Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Flutes Local Rust Dev?
These Rust Server History lists include Flutes Local Rust Dev: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Flutes Local Rust Dev run?
The recorded build for Flutes Local Rust Dev is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.
Is Flutes Local Rust Dev online, and how reliable is it?
Offline now, Flutes Local Rust Dev was last seen 36 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 22 September 2026 is when Rust Server History first saw it.
Where is Flutes Local Rust Dev located?
You will find no region published by Flutes Local Rust Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 88.186.146.202:28015.
Wipe log
What does wipe day look like on Flutes Local Rust Dev?
At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Flutes Local Rust Dev?
The rhythm of Flutes Local Rust Dev cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 36 days 13 hours ago.
Population
How does Flutes Local Rust Dev rank against other Rust servers?
Player hours over the last seven days put Flutes Local Rust Dev at #13,219: a place in the top 57% of all ranked servers.
How busy is Flutes Local Rust Dev?
The last sighting of Flutes Local Rust Dev in the live count was 36 days 10 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Flutes Local Rust Dev?
No gather rate is stated in the name of Flutes Local Rust Dev. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Flutes Local Rust Dev run?
The game generates the map on Flutes Local Rust Dev, which is procedural.
Joining the server
How do I join Flutes Local Rust Dev?
Press F1 in Rust to open the console, then enter client.connect 88.186.146.202:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.