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Exhibit no. 13,219Acc. 2026.13219

Flutes Local Rust Dev

Rust server · in the archive since 22 September 2026

Offline 88.186.146.202:28015 checked 36d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,219top 57%
Last wipe36d agoTue 22 Sep, 21:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Sep 2026, 00:26 UTCAll times UTC.

The record of each wipe

  1. Tue 22 Sep 202621:39 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Flutes Local Rust Dev mean?

You can see the tags Flutes Local Rust Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Flutes Local Rust Dev?

These Rust Server History lists include Flutes Local Rust Dev: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Flutes Local Rust Dev run?

The recorded build for Flutes Local Rust Dev is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is Flutes Local Rust Dev online, and how reliable is it?

Offline now, Flutes Local Rust Dev was last seen 36 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is Flutes Local Rust Dev located?

You will find no region published by Flutes Local Rust Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 88.186.146.202:28015.

Wipe log

What does wipe day look like on Flutes Local Rust Dev?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Flutes Local Rust Dev?

The rhythm of Flutes Local Rust Dev cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 36 days 13 hours ago.

Population

How does Flutes Local Rust Dev rank against other Rust servers?

Player hours over the last seven days put Flutes Local Rust Dev at #13,219: a place in the top 57% of all ranked servers.

How busy is Flutes Local Rust Dev?

The last sighting of Flutes Local Rust Dev in the live count was 36 days 10 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Flutes Local Rust Dev?

No gather rate is stated in the name of Flutes Local Rust Dev. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Flutes Local Rust Dev run?

The game generates the map on Flutes Local Rust Dev, which is procedural.

Joining the server

How do I join Flutes Local Rust Dev?

Press F1 in Rust to open the console, then enter client.connect 88.186.146.202:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.