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Exhibit no. 12,599Acc. 2026.12599

My Rust DEV Server

Rust server · in the archive since 10 October 2026

Offline 87.255.2.244:28015 checked 4d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#12,599top 57%
Last wipe17d agoSat 10 Oct, 15:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust DEV Server mean?

The game's server browser reads these tags published by My Rust DEV Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust DEV Server?

These Rust Server History lists include My Rust DEV Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does My Rust DEV Server run?

On Windows, My Rust DEV Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is My Rust DEV Server online, and how reliable is it?

My Rust DEV Server was last seen 4 days 5 hours ago and is offline right now. It was up for 3 of 168 hours in the last 7 full days, 2% of the time. First seen by Rust Server History on 10 October 2026.

Where is My Rust DEV Server located?

You will find no region published by My Rust DEV Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 87.255.2.244:28015 as the address.

Wipe log

What is the wipe schedule on My Rust DEV Server?

The record holds too few of My Rust DEV Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days 3 hours ago.

Player counts

How does My Rust DEV Server rank against other Rust servers?

The last seven days of player hours place My Rust DEV Server at #12,599, among the top 57% of all ranked servers.

How busy is My Rust DEV Server?

No current count exists for My Rust DEV Server; it was last seen 4 days 5 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on My Rust DEV Server?

The name of My Rust DEV Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does My Rust DEV Server run?

A procedural map is what My Rust DEV Server runs; the game generates it.

Joining the server

How do I join My Rust DEV Server?

Press F1 in Rust to open the console, then enter client.connect 87.255.2.244:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.