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Exhibit no. 12,599Acc. 2026.12599
My Rust DEV Server
Rust server · in the archive since 10 October 2026
Offline 87.255.2.244:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on My Rust DEV Server mean?
The game's server browser reads these tags published by My Rust DEV Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Rust DEV Server?
These Rust Server History lists include My Rust DEV Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does My Rust DEV Server run?
On Windows, My Rust DEV Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is My Rust DEV Server online, and how reliable is it?
My Rust DEV Server was last seen 4 days 5 hours ago and is offline right now. It was up for 3 of 168 hours in the last 7 full days, 2% of the time. First seen by Rust Server History on 10 October 2026.
Where is My Rust DEV Server located?
You will find no region published by My Rust DEV Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 87.255.2.244:28015 as the address.
Wipe log
What is the wipe schedule on My Rust DEV Server?
The record holds too few of My Rust DEV Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days 3 hours ago.
Player counts
How does My Rust DEV Server rank against other Rust servers?
The last seven days of player hours place My Rust DEV Server at #12,599, among the top 57% of all ranked servers.
How busy is My Rust DEV Server?
No current count exists for My Rust DEV Server; it was last seen 4 days 5 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on My Rust DEV Server?
The name of My Rust DEV Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does My Rust DEV Server run?
A procedural map is what My Rust DEV Server runs; the game generates it.
Joining the server
How do I join My Rust DEV Server?
Press F1 in Rust to open the console, then enter client.connect 87.255.2.244:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.