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Exhibit no. 15,868Acc. 2026.15868

nameserver

Rust server · in the archive since 4 October 2026

Offline 87.250.201.91:28015 checked 18d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,868top 72%
Last wipe21d agoTue 6 Oct, 12:37 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202612:37 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 5 Oct 202612:27 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sun 4 Oct 202619:01 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on nameserver mean?

These tags from nameserver, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does nameserver run?

Rust network protocol 2634 and build 166652 is the build nameserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is nameserver online, and how reliable is it?

The record shows nameserver offline at this moment, last seen 18 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 4 October 2026 is when Rust Server History first saw it.

Where is nameserver located?

You will find no region published by nameserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 87.250.201.91:28015.

Wipe log

What does wipe day look like on nameserver?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on nameserver?

No next wipe can be predicted: nameserver wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 21 days 7 hours ago, the current world is what it runs now.

Player counts

How does nameserver rank against other Rust servers?

Over seven days of player hours, nameserver ranks #15,868, inside the top 72% of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 18 days 2 hours ago.

Map and rules

What are the rules and settings on nameserver?

The name of nameserver carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does nameserver run?

Generated by the game, the map on nameserver is procedural.

How to join

How do I join nameserver?

Entering client.connect 87.250.201.91:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.