This server publishes no banner
Exhibit no. 15,977Acc. 2026.15977
TroubleChute
Rust server · in the archive since 6 October 2026
Offline 87.239.135.165:28015 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TroubleChute mean?
You can see the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.
Is TroubleChute online, and how reliable is it?
Offline now, TroubleChute was last seen 21 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 6 October 2026.
Where is TroubleChute located?
You will find no region published by TroubleChute. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 87.239.135.165:28015 as the address.
Wipe history
What is the wipe schedule on TroubleChute?
The rhythm of TroubleChute cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 18 hours ago its current world was made.
Player counts
How does TroubleChute rank against other Rust servers?
Player hours over the last seven days put TroubleChute at #15,977: a place in the top 71% of all ranked servers.
How busy is TroubleChute?
No current count exists for TroubleChute; it was last seen 21 days 10 hours ago.
Rules, map
What are the rules and settings on TroubleChute?
No gather rate is stated in the name of TroubleChute. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
A procedural map is what TroubleChute runs; the game generates it.
How to join
How do I join TroubleChute?
Enter client.connect 87.239.135.165:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.