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Exhibit no. 15,955Acc. 2026.15955
.
Rust server · in the archive since 25 September 2026
Offline 87.225.67.17:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Sep Last seen 26 Sep04:27 28 Sep00:17 29 Sep07:15 30 Sep04:29 2 Oct03:30 2 Oct11:07 3 Oct03:32 4 Oct08:49 5 Oct09:51
a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 03:05 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202609:51 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct 202608:49 UTC23d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Sat 3 Oct 202603:32 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Fri 2 Oct 202611:07 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Fri 2 Oct 202603:30 UTC26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 30 Sep 202604:29 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
-
Tue 29 Sep 202607:15 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Mon 28 Sep 202600:17 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
-
Sat 26 Sep 202604:27 UTC32d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on . mean?
You can see the tags . publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts20 (Group limit): The team cap is 20; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include .?
The Rust Server History lists that feature . are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does . run?
Rust network protocol 2634 and build 166494 is the build . runs, on Windows. The protocol must match to join, and Steam handles that update.
Is . online, and how reliable is it?
The record shows . offline at this moment, last seen 22 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 25 September 2026.
Where is . located?
There is no region published by .. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 87.225.67.17:28015 as the address.
Wipe history
What does wipe day look like on .?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on .?
No next wipe can be predicted: . wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 20 hours ago.
Player counts
How does . rank against other Rust servers?
Over seven days of player hours, . ranks #15,955, inside the top 71% of all ranked servers.
How busy is .?
The last sighting of . in the live count was 22 days 3 hours ago; it is offline now.
Rules, map
What are the rules and settings on .?
You will not find a gather rate in the name of .. You may play in groups of up to 20 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Join record
How do I join .?
Press F1 in Rust to open the console, then enter client.connect 87.225.67.17:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts20,^o^z
Game
gmrust
mp500
ts20
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.