Open every day, at every hour Admission free 11,834 servers and 90,952 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,783Acc. 2026.3783

Pop_Rust_Classic

Rust server · in the archive since 13 September 2026

Online 87.224.251.94:39998 checked 10m ago

monthly wipes vanillaoxide
To visit
Players now 0/ 200
0% full
7-day average1peak 5
Rank#3,783top 17%
Last wipe28d agoThu 1 Oct, 18:48 UTC · monthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:48 UTC FW28d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Pop_Rust_Classic mean?

You can see the tags Pop_Rust_Classic publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Pop_Rust_Classic?

The Rust Server History lists that feature Pop_Rust_Classic are: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Pop_Rust_Classic run smoothly?

40 server fps on average over the last 48 hours, never below 28. Buildings, deployables and everything else in the world came to as many as 122,695 entities. The highest memory use was 3,799 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Pop_Rust_Classic run?

Rust network protocol 2635 and build 168909 is the build Pop_Rust_Classic runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Pop_Rust_Classic online, and how reliable is it?

At this moment Pop_Rust_Classic is online. Going by its reported uptime, it restarted about 2 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Pop_Rust_Classic located?

No region is published by Pop_Rust_Classic. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 87.224.251.94:39998 as the address.

Wipe record

What does wipe day look like on Pop_Rust_Classic?

An average peak of 7 players was drawn by its recent wipes. At 23 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Pop_Rust_Classic?

Once a month Pop_Rust_Classic wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does Pop_Rust_Classic rank against other Rust servers?

Player hours over the last seven days put Pop_Rust_Classic at #3,783: a place in the top 17% of all ranked servers.

How busy is Pop_Rust_Classic?

Of its 200 slots, Pop_Rust_Classic currently has 0 filled. Stored history gives a seven-day average of 1 players and a peak of 5. The busiest hour of the last 48 was 14:00 UTC, averaging 4 players.

Rules, map

What are the rules and settings on Pop_Rust_Classic?

You will not find a gather rate in the name of Pop_Rust_Classic. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does Pop_Rust_Classic run?

Generated by the game at size 4,500 with seed 1189436084, the map on Pop_Rust_Classic is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Pop_Rust_Classic?

Enter client.connect 87.224.251.94:39998 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://t.me/rust_pve is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.